As a digital storytelling tool, Bookr do not allow oral narration and music, but I have to say it is really convenient for using. You can make a story book with very few steps. You just need to type what you want to say and then search and add a suitable picture for your words.
For most language learners, writing practice is difficult but avoidless. For young students, encouraging them to write their own story with pictures by using an online tool sounds like not so scared for them. In my class, with using the story I created on Bookr as a sample, students will be asked to practice using the past tense to describe their vacation experiences. Making story books could be their homework after a grammar class. It could also be their holiday tasks. Pictures will catch their attention and encourage them to create better story.
Hi, everyone! This is Fred's blog. My Chinese name is Yuechen Sun, I'm from China and it‘s nice to meet you here!
2013年3月26日星期二
2013年3月25日星期一
A Great Tool for Presentation: Digital Storytelling
For language
teachers, in most classes, they may have a theme to develop. A true story of
the teacher told with the digital storytelling method will be a perfect opening.
It could catch the students’ attention immediately and help them to understand
the theme of the class better. For students, they will use several different
capacities when they are asked to do a presentation with digital story telling
method. They need to write a script to be the structure of the presentation,
choosing the suitable music and pictures to express their content is also a challenge
to young students. Sometimes they also need to work together and they need to
learn to discuss with their group members. All of these abilities are necessary
for students and of course they will benefit from using this method.
2013年3月4日星期一
Monopoly in L2 Class
According to the Wikipedia, the serious
game is designed for a primary purpose other than pure entertainment.
Serious game will sometimes sacrifice fun and entertainment. Serious games are
not a game genre but a category of games with different purposes.
I
chose a famous game called Monopoly. I’m familiar with this game because I have
played this game in paper version for many times when I was young. I think this game could be used in the L2 teaching class. From the process of playing this
game, the students would be able to know the vocabulary and foundational
sentence structures in trading. From reading the clues on the card in this
game, students need to listen to the others carefully and understand them completely. During the game, the teacher
should walk around in classroom to answer the question from students, because
they might feel difficult in understanding some sentences. After the game, the
teacher could give the students a dictation with the vocabulary or sentences
used in this game to assess whether the students have leant enough knowledge
and skills.
Using ZUMA in L2 Class!
In
L2 teaching class, teachers need to spur the students’ concentration by using different
kinds of method, sometimes include using games. Gamification has become a
popular concept in teaching process. It is the concept of applying game-design
thinking to non-game applications to make them more fun and engaging. Everyone
loves game, because the design of game always satisfied human’s need for reward.
Sometimes with playing games, second language students could learn with higher
efficient.
Today,
I will introduce a famous casual game called “ZUMA” and the method of using it
into a L2 teaching class. It is a famous game produced by Popcap Company, many
people love it. I have played it for many times before. In my opinion, with
using this game in the L2 class, students would be able to learn how to use the
words of color and the word of locality correctly.
In
this class activities, the students could work in pairs and during one students
handle the mouse to control, the other one could help him by giving
instructions in English. Like: “Click the red one on the right side!” “The blue
one on the bottom!” We all know that sometimes the audiences feel the same
level of nervous as the player. Students can change in turn after one game. Before
the game, the teacher could act as a model by using the images from the game to
show how to help each other to finish the task in game. During the playing
process, teacher could walk around and give advices for students. In the next
class or after the gaming class, teacher could ask students to write down the
sentence they used in the activities assess whether the students have learnt how
to use the right word to describe the color and direction.
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