In
L2 teaching class, teachers need to spur the students’ concentration by using different
kinds of method, sometimes include using games. Gamification has become a
popular concept in teaching process. It is the concept of applying game-design
thinking to non-game applications to make them more fun and engaging. Everyone
loves game, because the design of game always satisfied human’s need for reward.
Sometimes with playing games, second language students could learn with higher
efficient.
Today,
I will introduce a famous casual game called “ZUMA” and the method of using it
into a L2 teaching class. It is a famous game produced by Popcap Company, many
people love it. I have played it for many times before. In my opinion, with
using this game in the L2 class, students would be able to learn how to use the
words of color and the word of locality correctly.
In
this class activities, the students could work in pairs and during one students
handle the mouse to control, the other one could help him by giving
instructions in English. Like: “Click the red one on the right side!” “The blue
one on the bottom!” We all know that sometimes the audiences feel the same
level of nervous as the player. Students can change in turn after one game. Before
the game, the teacher could act as a model by using the images from the game to
show how to help each other to finish the task in game. During the playing
process, teacher could walk around and give advices for students. In the next
class or after the gaming class, teacher could ask students to write down the
sentence they used in the activities assess whether the students have learnt how
to use the right word to describe the color and direction.
I played Zuma's Revenge which I assume is similar to Zuma Deluxe. That game did not involvewhich any written words. If Zuma Deluxe is similar I think that a game that used some written words would be a better choice for L2 learners.
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